Under this tab there are a number of display options.

Camera

  • Background: Choose between a gradient, a flat color, or a skybox.
    • If skybox is selected, there will be an additional slider to control the blur of the skybox.
    • The skybox is set with the scene’s lighting environment (see Viewport).
  • Background Blur: Blur the background without interfering light in your scene.
  • Field of View: Change the field of view of the Viewport camera.

Lighting

  • Light Intensity: Set the light intensity.
  • Light Rotation: Rotate the scene light. [ Shortcut: Shift + RMB (drag) ]
  • Shadow Resolution: Specify the shadow resolution.

Rendering

  • Tessellation: Specify the tessellation resolution.
  • Anti Aliasing: Technique for minimizing the distortion artifacts when representing a high-resolution image at a lower resolution

Grid

  • Subdivisions: Control the size of subdivisions on the viewport grid. Choose between decimeter, centimeter, or off.
  • Fade subdivisions: By enabling it, when you zoom out the smaller sections (subdivisions) will fade away.
  • Grid Color: Opens a color picker to change the color of the grid.

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