Supported File formats
Currently, Mixer supports the FBX and OBJ file formats. Support for more file formats will be added soon.
Model Size Units
- For FBX files, the size units are read from the file.
- For OBJ files, Mixer assumes the units to be in meters.
Mixer currently only allows creation of one texture set per mix and has no UDIM support. Support for multiple texture sets will be added soon.
Mixer is currently using a left handed coordinate system:
- Y points up
- Z points forward
- X points to the right
UV Layout Limitations
Mixer currently supports unique UV shells and we recommend not using flipped or overlapping UVs as that may cause issues.