Create a patterned mask with a range of different shapes.

The following Pattern Types are available in this component:

  • Square
  • Circle
  • Checker
  • Gradient

Each type has its own settings. We’ll look at these settings collectively in the following sections:

  1. Placement
  2. Jitter
  3. Bevel
  4. Cut Out
  5. Invert
  6. Gradient

1. Placement

The placement setting is available on the square, circle, and checker pattern.

  • Repeat: Specify how many times to repeat the pattern.
  • Spacing: Control the space between the tiles.
  • Offset: Lets you offset the tiling vertically or horizontally.

2. Jitter

This lets you add random variations to your material. There are three types of jitter available.

  • Jitter: Toggle to enable a type of jitter.
    • Brightness Jitter: Randomize the brightness of individual cells.
    • Gradient Jitter: Generate a random gradient on individual cells.
    • Size Jitter: Randomize the size of individual cells.
  • Amount: Control the amount of jitter.
  • Angle: Control the angle of the gradient jitter.
  • Threshold: Control the fraction of cells affected by jitter. A higher value means fewer cells are affected by the jitter.
  • Random Seed: Choose a variation of the same jitter values.

A demonstration of the brightness,gradient and size jitter.

3. Bevel

  • Bevel: Adjust the size of the bevel on each cell.
  • Bevel Curve: Control the curve of the bevel effect.

4. Cut Out

  • Amount: Control the fraction of cells that are not visible. A higher value means more cells will not be visible.
  • Random Seed: Choose a variation of the cut-out effect.

5. Invert

Inverts the result of the mask.

6. Gradient

The gradient option is only available in the gradient pattern type.

  • Angle: Set the angle of the gradient. Ranges from -180° to 180°
  • Tilt: Set the tilt of the gradient. Ranges from 0° to 90°.

Please view the following video to explore this feature further.